![]() However, the Eternal-Mind had no loyalty to the "false" Grox, and attacked them. When they discovered the Alpha Grox, they began a plot to include them in their empire again. The Alpha remained largely ignorant of the larger galaxy. At this time, the Grox Emperor sent a invasion force called the Meeno Grox (Mirusian Grox), to Mirus to establish a new empire there, which he was unaware of. #FOTONICA ETERNAL MIND UPGRADE#They did not know that their brothers had also begun to upgrade themselves, and where establishing empires elsewhere. His savior strengthened both the Bachyeon and the Alpha's cybernetics and other features. The lack of resources and the ability to get them had weakened their ships and their people, and a life spent in hazardous zones had left their bodies, even cybernetically enhanced as they were, could not withstand the hazards of their ships.īut hope was not gone, for they where discovered by a Precursor group called the Enlightened Ones. However, after so many years without planets, they began to weaken, and their ships decayed. They lived for years in the inter-galactic rifts, upgrading themselves, and allying with the Leviathan Hive-Mind, who had similar views. He and his group, after gathering enough followers, left Andromeda, some years before the Mechanovirus unleashed. Nothing else was known of his past, or even his name. Leader of a cult of Grox in Andromeda Galaxy, he believed in creating a group that were cybernetically enhanced, so as to make them stronger, smarter, and immortal. His need for absolute power has lead him to be weakened many times, and he often lets it blind him to his weaknesses. His might and intellect are almost unrivalled by modern beings, despite his insanity. He yields the power to influence people's minds, and to wipe out star systems. His ambitions and lust for power over all life makes him utterly incapable of feeling any empathy of any race, even his own kind, and hides all of this with a diplomatic air, using his power and intellect to find the best way to bring others into his fold.Įver-mind wields vast power, even while a "Sleeping-god", and his newest form is still under construction. A being of undisputed power, thanks to the defeat of the Grox Meta-Emperor, the Eternal-Mind is a destructive beast, more animal then sentient, yet fully capable of advanced planning, manipulation, and biologic and technological advancement and experimentation. The Eternal-Mind, self-titles include The New Grox Emperor, New Meta-Emperor and The World is the massive ruler of the entire Alpha Cyber Collective, father of all Overseers, creator of the Advocacy, and manipulator of thousands of races. To four I shall count, to four you shall become new within my form. All things rot, all things rust, but together, when fused, these things find a way to go beyond and surpass their limitations to become far more then yesterday. (As Self could have noticed even in Pac-Man.) If we were only prey in games, they would be too depressing a phantasmagorical allegory of real life, since most of us are fundamentally prey to the rapacious dance of global capital, to crypto-psychopathic bosses, to barbarous bureaucracy.“ The scales of Perfection and Flesh are within my grasp. But videogames have long played precisely on a tense alternation between being predated upon and doing the predating. He finds this a refreshing counter to the modern shooter that tells its customers they are alpha predators. (And it really is.) Thus: "Self’s essay muses on the theme of predation, endorsing the argument of Paul Trout that “our earliest mythologies” are based “in the experience not of being hunters, but of being hunted” by jawed megafauna such as the sabre-toothed tiger. Over at Edge Online Steven Poole noted that the UK's premier sesquipedalian, Will Self, had written an essay on videogames, and that - while flawed and inexpert re the medium - made some interesting points, such as why nazi zombies might not be good game fodder, and why being hunted might be a good theme for a game.Soon beacons will appear all across the skyline of the digital world, and writing about games will be read by thousands. I have returned from the bleak wilderness of zero connectivity to light the blazing beacon of light reading on Mount Internet. ![]()
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